Hunk91 wrote:May be with a DNAS bypass code it will be possible to remove the Dnas check.
Yep. Here's the pnach:
Code: Select all
comment=Automodellista U.S. tuned
// noDNAS
patch=1,EE,0073c6d0,word,03e00008
patch=1,EE,0073c6d4,word,24020001
Hunk91 wrote:A question I was wondering, do you Think that the Dnas server could send some of this code to the players. I mean the player connect to the Dnas server for Dnas check, the server send a code in order to change the Hex value on the player console and the Dnas check passes. I don't know if I'm clear about that. The server would act like à cheat device.
Unfortunately, this is not how DNAS works. The data send by the server is decrypted with a key on the gamedisc and checked for validity. Then the data is wiped.
On the pro side:
I quickly checked the game against a basic setup of the Outbreak servers and I can say it's pretty similar. I was able to enter a playerhandle which means connection handling and encryption for the lobby server is identical. This alone doesn't mean much but from other games using KDDI I know that a revival is highly possible
So, is there enough demand for the first 3D cell shading game in history of the Playstation 2 ?
Btw., I am cluttering your topic, maybe a moderator is so kind to move this into its own thread ?