Search found 63 matches

by no23
Sun Oct 09, 2016 9:12 pm
Forum: PS2 Online Game Talk
Topic: DNAS forever
Replies: 164
Views: 1317125

DNAS forever

After cleaning and converting the collected packets, here's the actual info about the DNAS replacement server project. Currently it is not possible to pass DNAS with a game not in this list! The server will be up for a few months for testing and debugging. I'd like to hand the project over at that d...
by no23
Sat Oct 08, 2016 8:24 pm
Forum: PS2 Online Game Talk
Topic: DNAS Error
Replies: 4
Views: 13555

Re: DNAS Error

Everyone keeps saying that, but I am certain that they pulled the plug on it in April did they not? In April they deleted the official URLs to the DNAS gateways. Owners of private servers worked around it by adding redirections to their nameservers. But now Sony's servers aren't responding anymore....
by no23
Sat Oct 08, 2016 8:20 pm
Forum: General PS2 Discussion
Topic: DNAS: saving needed packets
Replies: 83
Views: 384133

Re: DNAS: saving needed packets

If you can do it for Gundam, japanese players will be pleased! Of course Gundam vs. Z-Gundam is added, too. Great! That's works ,but can you set up the redirection to Gundam server? Unfortunately, this is not possible because it would interfere with my redirections for Outbreak. But I contacted the...
by no23
Sat Oct 08, 2016 8:14 am
Forum: General PS2 Discussion
Topic: DNAS: saving needed packets
Replies: 83
Views: 384133

Re: DNAS: saving needed packets

Hunk91 wrote:If you can do it for Gundam, japanese players will be pleased!
Of course Gundam vs. Z-Gundam is added, too.
by no23
Fri Oct 07, 2016 8:08 pm
Forum: General PS2 Discussion
Topic: DNAS: saving needed packets
Replies: 83
Views: 384133

Re: DNAS: saving needed packets

This means DNAS emulation works quite well :)

Btw., I added PES6 (2 EU versions) for Christian for testing.
by no23
Fri Oct 07, 2016 12:14 pm
Forum: General PS2 Discussion
Topic: DNAS: saving needed packets
Replies: 83
Views: 384133

Re: DNAS: saving needed packets

Emulation is set up. I could only test with EU versions of SWBF1+SWBF2, it's up to you guys to try the other regions ;)
DNS1: 149.56.101.45

I'm not sure about the correct redirection of gamespy. I hope I haven't mixed it up with the different IPs :lol:
by no23
Thu Oct 06, 2016 9:55 pm
Forum: General PS2 Discussion
Topic: DNAS: saving needed packets
Replies: 83
Views: 384133

Re: DNAS: saving needed packets

Okay, the collection phase ended abruptly. Well, we should've known :) I turned the server back to emulation, currently only the japanese Outbreak games pass. I have time to work on the emulation of DNAS for the other titles tomorrow or this weekend. I'd start with SWBF1+SWBF2. Those need to be redi...
by no23
Mon Oct 03, 2016 9:17 pm
Forum: PS2 Online Game Talk
Topic: Auto Modellista SNAP Server
Replies: 3
Views: 11951

Re: Auto Modellista SNAP Server

I take it Auto Modellista is as good as dead It's one of the projects I would suggest for the skilled starter in cybernecromancy. The NTSC-U version has intact debugging symbols, no DNAS to worry about, and a quite robust protocol. That is until you are able to emulate the lobbies and gamerooms. Th...
by no23
Mon Oct 03, 2016 11:58 am
Forum: PS2 Online Game Talk
Topic: EQOA private server
Replies: 11
Views: 53456

Re: EQOA private server

Is there something we can do about it?
by no23
Mon Oct 03, 2016 11:46 am
Forum: PS2 Online Game Talk
Topic: Auto Modellista SNAP Server
Replies: 3
Views: 11951

Re: Auto Modellista SNAP Server

yes, I know. At least partly. I published emulation of SNAP in a short series of articles on my blog. But interest in imy articles was so low I decided not to continue.