Search found 219 matches
- Tue Dec 13, 2016 6:34 pm
- Forum: PS2 Online Game Talk
- Topic: DNAS forever
- Replies: 164
- Views: 1363548
Re: DNAS forever
. When I input the DNAS Primary DNS into my network configuration file (167.114.40.4), I seem to be able to bypass DNAS but later I can't connect to GameSpy. I'm aware that GameSpy is no longer functioning as well but I heard that you can use OpenSpy. But how do I use its DNS at the same time with ...
- Tue Dec 13, 2016 6:45 am
- Forum: PS2 Online Game Talk
- Topic: DNAS forever
- Replies: 164
- Views: 1363548
Re: DNAS forever
Gabe Logan wrote:Question:
Has anyone successfully connected to the Syphon Filter: The Omega Strain Online lobby?
I've bypassed the DNAS authentication but after reaching "retrieving universe/regions list" I get an error.
Servers of this game are closed
You can no longer play it.
- Mon Dec 12, 2016 4:59 pm
- Forum: Game Scheduling: Normal Servers
- Topic: Gundam vs. Z-Gundam game schedule
- Replies: 5
- Views: 15580
Re: Gundam vs. Z-Gundam game schedule
I may be free too. There is one more player who will be able to play with us ,but only around 1 pm GMT.Hunk91 wrote:Hi! I'm interested. I may be available on Sunday at around 3pm GMT (so it will be 5pm for you). This saturday I will be busy unfortunatly.
- Mon Dec 12, 2016 4:56 pm
- Forum: PS2 Online Game Talk
- Topic: DNAS Bypass Codes
- Replies: 125
- Views: 5592763
Re: DNAS Bypass Codes
Hi, I'm new here, I randomly stumbled upon this forum and this thread when I was digging in google about DNAS bypassing. Can you please help me bypass the DNAS check in Serious Sam: Next Encounter SLUS-20907 I'm trying to take a look at one of its exclusive online levels using OpenSpy DNS, but the ...
- Mon Dec 12, 2016 1:38 pm
- Forum: Game Scheduling: Normal Servers
- Topic: Gundam vs. Z-Gundam game schedule
- Replies: 5
- Views: 15580
Gundam vs. Z-Gundam game schedule
Is there anyone who is interested? I am going to setup a game on Saturday or Sunday,I will post the right day and time later.
More info at : http://zdxsv.net/
More info at : http://zdxsv.net/
- Mon Dec 12, 2016 6:59 am
- Forum: PS2 Online Game Talk
- Topic: Poll: Reviving onlinemode for Automodellista U.S. tuned
- Replies: 20
- Views: 117625
Re: Poll: Reviving onlinemode for Automodellista U.S. tuned
The server is working? That's great! What about ,some kind of open test?
P.S. IT'S BACK!!!!!
P.S. IT'S BACK!!!!!
- Mon Nov 21, 2016 3:12 pm
- Forum: Game Scheduling: Normal Servers
- Topic: I hate to ask but, is Mortal Kombat Armageddon dead?
- Replies: 7
- Views: 29561
Re: I hate to ask but, is Mortal Kombat Armageddon dead?
Oops I forgot to mention DNS, here it is:
186.34.212.90
186.34.212.90
- Mon Nov 21, 2016 2:57 pm
- Forum: Game Scheduling: Normal Servers
- Topic: I hate to ask but, is Mortal Kombat Armageddon dead?
- Replies: 7
- Views: 29561
Re: I hate to ask but, is Mortal Kombat Armageddon dead?
It should work with this DNS ,try it.
- Sun Nov 20, 2016 8:20 am
- Forum: Getting Setup for PS2 Online and LAN Tunneling
- Topic: Mode LAN XBSLINK.
- Replies: 22
- Views: 123857
Re: Mode LAN XBSLINK.
As much as I create port 31415 on the router on the modem and even on the windows firewall and antivirus, XBS LINK says the port is not open, no matter what I do I do not create a room in the game because it says The port has not been opened, I've set everything I know, but the program tends to ins...
- Thu Nov 17, 2016 8:38 pm
- Forum: PS2 Online Game Talk
- Topic: DNAS forever
- Replies: 164
- Views: 1363548
Re: DNAS forever
They won't implement the PS2 support because the sometimes add new content to PC version,that would be impossible to bring to PS2 that will cause server desynchronization and other troubles. So Clementine isn't a variant ,packet captures of this game exists ,so I guess it is possible to revive it.