i read that in order to play the game online do you need a packet capture when the games online sever was still on?
i would love to play some of those outlaw sports games and godzilla.
question about packet capture's
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question about packet capture's
(gmt-5)
Re: question about packet capture's
If I were you, I would add those games to the DNAS forever list (if u have them). forum/viewtopic.php?f=13&t=1976
Getting the DNAS captures would greatly help the DNAS forever project.
As far as I know, Packet Captures are used to learn about how the online protocol of the game worked. From then on, its a mission to find what works, what triggers this and that, looking at similar games released during the same year by the same dev/publisher, and the fight with the security keys. Im not sure how big the community for those games are, but if someone with technical knowledge can start off a revival project within those communities, you might be able to get help from The_fog.
Getting the DNAS captures would greatly help the DNAS forever project.
As far as I know, Packet Captures are used to learn about how the online protocol of the game worked. From then on, its a mission to find what works, what triggers this and that, looking at similar games released during the same year by the same dev/publisher, and the fight with the security keys. Im not sure how big the community for those games are, but if someone with technical knowledge can start off a revival project within those communities, you might be able to get help from The_fog.
Re: question about packet capture's
the outlaw sports games used gamespy and I believe godzilla did too. They should work with openspy if you can get passed dnas. Unforutantley, i think dnas has finally closed to getting captures for it might not be possible. It is still possible to patch the game though.